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MZSRD Summon Core Ported to MZ! (Not supporting this anymore)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: SRD Summon Core Ported to MZ! (Not supporting this anymore)
  • Original author: Eliaquim
  • Original date: March 17, 2022
  • Source thread: https://forums.rpgmakerweb.com/threads/srd-summon-core-ported-to-mz-not-supporting-this-anymore.145874/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

Spoiler: Permission from the author { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

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Introduction

Hi there people!
I made a port from the SRD Summon Core plugin to work with MZ, as a commission for someone. And the SRD let me share this one with you!
NOTE: Maybe it will only work on turn-based combats.

Requirements

Attention!

If the plugin causes any crashes, please, check if the crash also happens on the sample project. If not, it is probably a compatibility issue. I'm not fixing the compatibility issue with another plugin for this one.


How to use


Instead of using:
  • X: master._mainX - 120
  • Y: master._mainY
You need to use:
  • X: master._homeX - 120
  • Y: master._homeY
The rest works exactly the same.

I made a sample project with the plugin working, in case anyone has any trouble:
  • Sample Project Download

Terms of use

Have fun!

Downloads / Referenced Files

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License / Terms Note

Terms of use Have fun!

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rmmz#plugin-archive

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