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MZ(MZ) Classic GamePad (Joystick) Extensor!

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: (MZ) Classic GamePad (Joystick) Extensor!
  • Original author: Undermax
  • Original date: July 6, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/mz-classic-gamepad-joystick-extensor.159003/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

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Archived First Post

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This plugin will allow you to have better control over the devices that the user is using.
Detecting if you are using:

- Keyboard.

- Playstation Joystick.

- Xbox Joystick.

And be able to activate / deactivate switches based on the device used.

It also allows you to run common events when certain buttons on the controller are pressed.

By default Rpg maker has no conditions to know which device is being used. With this you can prepare to give the user a personalized experience without too many advanced and unnecessary configurations.

With this you can associate the classic buttons of a controller:

Button A (Xbox) / X (PlayStation)
Button B (Xbox) / Circle (PlayStation)
Button X (Xbox) / Square (PlayStation)
Button Y (Xbox) / Triangle (PlayStation)
LB (Xbox) / L1 (PlayStation)
RB (Xbox) / R1 (PlayStation)
LT (Xbox) / L2 (PlayStation)
RT (Xbox) / R2 (PlayStation)
Back Button (Xbox) / Select (PlayStation)
Start Button (Xbox) / Start Button (PlayStation)
L3 (Xbox) / L3 (PlayStation)
R3 (Xbox) / R3 (PlayStation)
D-Pad Up
D-Pad Down
D-Pad Left
D-Pad Right


As far as I know this plugin is the only one compatible by default with the Vizustella Core system for dynamic help buttons. In other words, it allows you to dynamically display the button icons depending on the command being used. (Requires having VizuMZ_0_CoreEngine correctly to use function.)

Other plugins from other authors remove this compatibility. This is a simple but effective plugin. And perhaps it is what you were looking for to give dynamism to your project.

What can I do with this plugin?​

Examples:

You can display dynamic tooltips based on switch states.

That is, if you are using a Playstation controller that, for example, shows you a message that says "Use X to attack" or if you are using an Xbox controller that says "Use A to attack" among endless ideas.

Compatibility:​

RPG MAKER MZ

Tested on:​

- RPG MAKER MZ / v1.7.0
- Compatible with: Vizustella Core Engine

License:​

By acquiring this plugin you can improve it and adapt it to your needs. Attribution to your project is required, you can use:

Maxii1996 or Undermax Games.

You can use it in commercial or non-commercial projects. Please do not resell the plugin.

How to Install the Plugin:​

Once you download the file, copy and paste the "ClassicGamepadsExtensor.js" file:

-> To the "plugins" folder inside your project. (root/js/plugins/)

- Remember add and activate the plugin from the RPG MAKER MZ Plugin Editor. Then configure what you need to adapt it to your project. The setup is super easy. It's all inside the plugin help.

Information:​

- If the user does not have the device drivers, the controller may not work. The plugin does not add additional drivers or APIs. If your game made in Rpg maker MZ detects your controller, this plugin should be compatible.


Plugin get:

Get Plugin on my itchio Page!

Downloads / Referenced Files

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License / Terms Note

License:​By acquiring this plugin you can improve it and adapt it to your needs. Attribution to your project is required, you can use: Maxii1996 or Undermax Games. You can use it in commercial or non-commercial projects. Please do not resell the plugin. How to Install the Plugin:​Once you download the file, copy and paste the "ClassicGamepadsExtensor.js" file:

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rmmz#plugin-archive

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