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MZRemake of the cache clear function of ImageManager

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Remake of the cache clear function of ImageManager
  • Original author: Brogar
  • Original date: March 30, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/remake-of-the-cache-clear-function-of-imagemanager.156268/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

Hello everybody, i remade parts of the cache clear function of the ImageManager: brogar_imagecache.zip This plugin is licensed under LGPL3,

Archived First Post

Hello everybody,

i remade parts of the cache clear function of the ImageManager:
brogar_imagecache.zip

This plugin is licensed under LGPL3,
see https://www.gnu.org/licenses/lgpl-3.0.html
You can use it for commercial and non-commercial projects.
It would be nice if you mentioned my name, but it isn't necessary.

Most of the Code of this plugin is directly from RPGMaker MZ,
so the MZ license is included as well.
The plugin probably does not work with RPGMaker MV.

----

This plugin will change the way the clear function of the
ImageManager works. It will behave the same for systems with
up to 4 GB of RAM, but with systems larger than 4GB, it will
ignore the clear command when there are not enough images in
the cache (200 x amount of GB above 4G.
So for example it allows 800 pictures on a system with 8GB and
will delete the whole cache once that limit is reached

Downloads / Referenced Files

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License / Terms Note

This plugin is licensed under LGPL3, see https://www.gnu.org/licenses/lgpl-3.0.html You can use it for commercial and non-commercial projects. It would be nice if you mentioned my name, but it isn't necessary.

Creator Claims / Removal

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