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MZDBS Diagonal Move (8 directions) - RPG Maker MV, MZ

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: DBS Diagonal Move (8 directions) - RPG Maker MV, MZ
  • Original author: iAmDigs
  • Original date: October 9, 2021
  • Source thread: https://forums.rpgmakerweb.com/threads/dbs-diagonal-move-8-directions-rpg-maker-mv-mz.141123/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

DBS Diagonal Move (8 directions) - RPG Maker MV, MZ Created by iAmDigs { "lightbox_close": "Close",

Archived First Post

DBS Diagonal Move (8 directions) - RPG Maker MV, MZ
Created by iAmDigs


1633745268531.png

This plugin allows characters to move in 8 directions.

Terms of use
Modification is allowed. PRs and issues with improvements are welcome in the repository.
Can be used in commercial and non-commercial games
Usage credits are welcome but not required

Compatible With

  • RPG Maker MV
  • RPG Maker MZ
Instructions

To download the plugin
  • Open the file DBS_DiagonalMove.js
  • Copy the source code
  • Create a new file in your project's js/plugins folder named DBS_DiagonalMove.js
  • Paste the source code into the new file created in the project and save

How to activate the plugin?
The plugin is activated automatically after including it in the folder js/plugins from the project and its addition in the RPG Maker Plugin Manager.

How to use diagonal animations?
The plugin recognizes a sprite with diagonal animation in character files prefixed with & in the name.

Example: &Actor1.png

The diagonal animation must be inserted in the same image with the straight animation of the character.

Also, the straight animation must always be at an even index while its diagonal animation must be at the first subsequent odd index.

Example: If the straight animation is at index 0, the diagonal animation must be at index 1.


1633744188476.png

Straight animation indexes: 0,2,4,6
Diagonal animation indexes: 1,3,5,7

The diagonal animation must follow the following order:
  • Bottom Left
  • Top Left
  • Bottom Right
  • Top Right


Sprites without diagonal animation and without the prefix & in the name can be used normally with movement in 8 directions.

This plugin does not provide plugin commands.

Updates

  • Version 1.1: Add mouse Diagonal Move

Downloads / Referenced Files

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License / Terms Note

Terms of use Modification is allowed. PRs and issues with improvements are welcome in the repository. Can be used in commercial and non-commercial games Usage credits are welcome but not required

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rmmz#plugin-archive

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