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Simple Sprite Formatting Tutorial

BMM_Archive · July 15, 2026

BMM_Archive
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Simple Sprite Formatting Tutorial
  • Original author: Imploded Tomato
  • Original date: June 29, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/simple-sprite-formatting-tutorial.29164/
  • Source forum path: Game Development Engines > RPG Maker Tutorials > RMVXAce Tutorials

Summary

Greetings Community, I have decided to make a simple sprite formatting tutorial for RPG Maker VX Ace. I prefer to use Paint.net but other software should suffice as well.   - 1st step is to create a new .png image which is 100 by 100 pixels.  

Archived First Post

Greetings Community, I have decided to make a simple sprite formatting tutorial for RPG Maker VX Ace. I prefer to use Paint.net but other software should suffice as well.

 

- 1st step is to create a new .png image which is 100 by 100 pixels.

 

 

- 2nd step is to mark the corners of the 100 by 100 pixel square (Optional: Delete the white space to make it transparent.)

Tutorial Screenshot 1.png

 

- 3rd step requires adding more pixels to the image, we're going to multiply the horizontal and vertical pixels of the square by 3 and 4 making our square a 300 by 400 pixel rectangle.

Tutorial Screenshot 2.png

Tutorial Screenshot 3.png

 

- 4th step involves coping and pasting our marked corners so that they fill up the empty space.

Tutorial Screenshot 4.png

Tutorial Screenshot 5.png

Tutorial Screenshot 6.png

 

 

- 5th step involves copying and pasting you're sprite so that you can use it as a place holder for future sprites.

Tutorial Screenshot 7.png

Tutorial Screenshot 8.png

Tutorial Screenshot 9.png

Tutorial Screenshot 10.png

 

- 6th step is to save you're sprite sheet as such " $example.png ". (The reason for the " $ " sign in the beginning of the name is because RPG Maker VX Ace will recognize that .png graphic as a 3 by 4 sprite sheet instead of 12 by 8 sprite sheet.)

 

I hope this tutorial helps you, feel free to leave a question, comment, or pm me, thanks.

Downloads / Referenced Files

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Referenced Images / Attachments

Tutorial Screenshot 1.png
Tutorial Screenshot 1.png
Tutorial Screenshot 2.png
Tutorial Screenshot 2.png
Tutorial Screenshot 3.png
Tutorial Screenshot 3.png
Tutorial Screenshot 4.png
Tutorial Screenshot 4.png
Tutorial Screenshot 5.png
Tutorial Screenshot 5.png
Tutorial Screenshot 6.png
Tutorial Screenshot 6.png
Tutorial Screenshot 7.png
Tutorial Screenshot 7.png
Tutorial Screenshot 8.png
Tutorial Screenshot 8.png
Tutorial Screenshot 9.png
Tutorial Screenshot 9.png
Tutorial Screenshot 10.png
Tutorial Screenshot 10.png
Creator Claims / Removal

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