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Original Source
- Original title: Events can trigger other events.
- Original author: Tea++
- Original date: July 5, 2021
- Source thread: https://forums.rpgmakerweb.com/threads/events-can-trigger-other-events.138142/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)
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Archived First Post
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TEA_eventTriggerEvent
V1.0
TEA_eventTriggerEvent
V1.0
**************************************************************************
To use event touch event:
Add the event command "event touch event" to a parallel event.
Event 1 ID = The events that will run when it comes in contact with another
event that has the note tag <TRIGGERING EVENT>.
To create a triggering event: Assign which events you would like to trigger
your event specified in the parameter Event 1 ID by adding the note tag
<TRIGGERING EVENT>.
Set the two events to "Same as character" and "Player touch"
***NOTE***
This feature will not be usable in all situations. If not used with caution
it may cause a memory leak and crash your player game! Then you would owe
them a doughnut or something to make them happy.
**************************************************************************
To use event touch event:
Add the event command "event touch event" to a parallel event.
Event 1 ID = The events that will run when it comes in contact with another
event that has the note tag <TRIGGERING EVENT>.
To create a triggering event: Assign which events you would like to trigger
your event specified in the parameter Event 1 ID by adding the note tag
<TRIGGERING EVENT>.
Set the two events to "Same as character" and "Player touch"
***NOTE***
This feature will not be usable in all situations. If not used with caution
it may cause a memory leak and crash your player game! Then you would owe
them a doughnut or something to make them happy.
Add the event command "event touch event" to a parallel event.
Event 1 ID = The events that will run when it comes in contact with another
event that has the note tag <TRIGGERING EVENT>.
To create a triggering event: Assign which events you would like to trigger
your event specified in the parameter Event 1 ID by adding the note tag
<TRIGGERING EVENT>.
Set the two events to "Same as character" and "Player touch"
***NOTE***
This feature will not be usable in all situations. If not used with caution
it may cause a memory leak and crash your player game! Then you would owe
them a doughnut or something to make them happy.
Download here:
Event trigger other events plugin. by Tea
teasjams.itch.io
Free to use for commercial and non commercial.
Editing allowed.
Redistribution prohibited.
Avatar art by Nowis-337
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Free to use for commercial and non commercial. Editing allowed. Redistribution prohibited. Avatar art by Nowis-337
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