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MZCall a common event from a party command

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Call a common event from a party command
  • Original author: siguren
  • Original date: April 10, 2022
  • Source thread: https://forums.rpgmakerweb.com/threads/call-a-common-event-from-a-party-command.146633/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

Mano_PartyCommandEvent.js + ver1.1.0 Siguren​ Introduction Call a common event from a party command in battle.

Archived First Post

Mano_PartyCommandEvent.js + ver1.1.0
Siguren

Introduction
Call a common event from a party command in battle.
If you call a scene transition command, a problem may occur.

Screenshots
Protected download
How to Use
To enable this plugin, you need to set the plugin parameters.
This plugin also requires a common event to be called.
Plugin Commands / Script Calls
does not exist.

Download
Github:https://raw.githubusercontent.com/Sigureya/RPGmakerMZ/master/Mano_PartyCommandEvent.js

Terms and Credits
MIT License.
This plugin is free to use regardless of the game content.
The author's name (siguren) must be stated.

Downloads / Referenced Files

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License / Terms Note

Terms and Credits MIT License. This plugin is free to use regardless of the game content. The author's name (siguren) must be stated.

Referenced Images / Attachments

sample.jpg
sample.jpg
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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