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MZEli Fade Colors - Colorful fade In/Out when map transfer.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Eli Fade Colors - Colorful fade In/Out when map transfer.
  • Original author: Eliaquim
  • Original date: November 2, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/eli-fade-colors-colorful-fade-in-out-when-map-transfer.129449/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous",

Archived First Post

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Author: Hakuen Studio

Introduction

For those who use custom graphics, using black fade-out/in can be a problem.
This plugin will solve this inconvenience!

Features

• Change the fade-out/in colors when transfer map.
• Change the duration of the fade-out/in when transfer map.

How to use

Configure the plugin parameters to define a default color for the fade and duration when performing the map transfer.

● Fade for map transfer

You can define a color for the fade transfer on each map, through the note field.

<FadeColor: myColor> *It is case sensitive!

You can use RGB, hex, or Html colors:
<FadeColor: 0,30,85> (RGB )
<FadeColor: #ffffff> (HEX)
<FadeColor: red> (HTML)

So, if you set up a color "blue" for map 1, when you perform a transfer, if the next map doesn't have a note tag for the color, it will stay always blue (until the player goes to a map that has another fade color note tag).

● Fade plugin command

You can also use colorful fades in/out in the event via plugin commands.
There, you can always customize a different color and duration if you want.
If you leave it blank, it will take the default color and duration in plugin parameters. But the only reason I see for using that is if you want to cover pictures on the screen because the tint screen does not cover them.

Note: This does not work like the default fade-out/in from the event commands. If you change the scene while faded out when you return back the fade will be gone.

Terms of use
Update Log

Features Mentioned

  • Change the fade-out/in colors when transfer map.
  • Change the duration of the fade-out/in when transfer map.

Downloads / Referenced Files

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License / Terms Note

Terms of use Update Log Hakuen Studio Fade Colors for RPG Maker MZ by Hakuen Studio Colorful fade In/Out when transfer map!

Referenced Images / Attachments

hakuenstudio.itch.io
hakuenstudio.itch.io
hakuenstudio.itch.io
hakuenstudio.itch.io
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#ffffff#rmmz#plugin-archive

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