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Menu System Issues

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Menu System Issues
  • Original author: Nick_FromNothing
  • Original date: July 4, 2012
  • Source thread: https://forums.rpgmakerweb.com/threads/menu-system-issues.2988/
  • Source forum path: Game Development Engines > Legacy Engine Support > IGM Support

Summary

So, after staring at this forever, I no longer have any faith that I can repair it on my own. I went through the menu tutorial twice (IG tutorial XI) and still no luck. Once, I managed to see the menu items visible on-screen, but couldn't select them (that was the first attempt). Now they aren't visible at all. It's not the font I have chosen because in my testing, that worked just fine for the Pause screen. Essentially, my Stage Selection screen won't show it's stage selection options, and...

Archived First Post

So, after staring at this forever, I no longer have any faith that I can repair it on my own. I went through the menu tutorial twice (IG tutorial XI) and still no luck. Once, I managed to see the menu items visible on-screen, but couldn't select them (that was the first attempt). Now they aren't visible at all. It's not the font I have chosen because in my testing, that worked just fine for the Pause screen.

Essentially, my Stage Selection screen won't show it's stage selection options, and as such, they are not accessible.

Seems that, so far, for every success I have with IG Maker, I encounter some crushing defeat that I spend a ridiculous number of hours staring at with no success. I'm also not grasping the Menu layout screen which seems intent only on showing me a blank blue grid. I'm missing something here, so any help would be appreciated.

Here's a link to the game, thus far: http://www.mediafire.com/?cbikxc15lt52r

Figured I should get this crap fixed before I start building more levels, which is the most fun I've had so far.

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