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MZinVictor - Battle Expiration States (MZ)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: inVictor - Battle Expiration States (MZ)
  • Original author: Iqus
  • Original date: February 3, 2021
  • Source thread: https://forums.rpgmakerweb.com/threads/invictor-battle-expiration-states-mz.132987/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMZ)

Summary

Title: inVictor - Battle Expiration States Introduction: This plugin allows you to have states that would expire after a certain

Archived First Post

Title:
inVictor - Battle Expiration States

Introduction:

This plugin allows you to have states that would expire after a certain

amount of battles instead of turns, so it would allow you to have a Regen
state or boosted Experience for 2-3 battles.

Usage:

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State notetag:

<BattleState:n>

Paste it into your Battle Expiration State where "n" is the number of
battles the state will last.

No further configuration is required.

Compatibility:

This plugin will definitely work with core RPG Maker plugins and should not
raise any incompatibility issues unless addState() removeBattleStates() or
onBattleEnd() are created for Game_Actor instead of Game_Battler as default.
In that case, patching the plugin should be rather easy. You can reach me on
Discord at inVictor#4221 for questions.

Not tested for MV, but it might work as well.

Special thanks to Theo Allen and the LunaTechs.

Terms of use:
·Free to use in comercial and non-comercial games, as long as you give credits to inVictor.
·Do not sell or claim authorship of this plugin wholy or partially.
·You can edit and adapt the code, as long as you still give credit.
·Do not redistribute this plugin.
·I reserve the right to change these terms of use.

Download:

here

Downloads / Referenced Files

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License / Terms Note

Terms of use: ·Free to use in comercial and non-comercial games, as long as you give credits to inVictor. ·Do not sell or claim authorship of this plugin wholy or partially. ·You can edit and adapt the code, as long as you still give credit.

Creator Claims / Removal

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#rmmz#plugin-archive

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