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RPG Maker MZ 1.4.4 Patch Notes

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: RPG Maker MZ 1.4.4 Patch Notes
  • Original author: Archeia
  • Original date: February 25, 2022
  • Source thread: https://forums.rpgmakerweb.com/threads/rpg-maker-mz-1-4-4-patch-notes.145233/
  • Source forum path: Game Development Engines > RPG Maker MZ Support > RPG Maker MZ Software Updates

Summary

Hello RPG Makers! The latest update, Version 1.4.4 is live! Thank you for using RPG Maker MZ. As always, we appreciate your support! We hope you are enjoying it so far. Download Link: Download here!

Archived First Post

Hello RPG Makers!

The latest update, Version 1.4.4 is live! Thank you for using RPG Maker MZ. As always, we appreciate your support! We hope you are enjoying it so far.

Download Link:
Download here!

Bug Fixes
  • Implemented a countermeasure to the problem that may cause the NW.js process to not terminate normally in Windows environment.
  • Fixed an issue in which the cursor position would move to a different page when any frame was selected in “Create MV- compatible data” and the frame was deleted while editing the frame view.
  • Fixed an issue in which events would appear at unintended coordinates after switching maps and loading events with “Autorun” events.
  • Fixed the problem of "File name "None", Volume 90%, Pitch 100%" when "Play SE" is edited in ”Set Movement Route”.
  • Fixed an issue in which fade-in was not performed when loading data if the project data had been changed.
How to update your project(s):
  • Create a backup of your project or only its data and js folders. Updating can sometimes cause your project to break so this is for the safety of your hard work!
  • Update your project by going to the Main Tool Bar -> Game -> Update Corescript option.
    1645779124615.png
  • Latest Corescript version: 1.4.4
Known issues for 1.4.4
There is an issue where the game does not automatically close after executing Enemy Group -> "Battle Test".
  • Please close with "X".
  • Restore main.js to a previous version (update the core script).

Downloads / Referenced Files

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Creator Claims / Removal

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#rpg-maker-archive#mz-updates

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