Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: RPG Maker MZ 1.2.1 Update
- Original author: Archeia
- Original date: April 8, 2021
- Source thread: https://forums.rpgmakerweb.com/threads/rpg-maker-mz-1-2-1-update.135277/
- Source forum path: Game Development Engines > RPG Maker MZ Support > RPG Maker MZ Software Updates
Summary
Hello RPG Makers! Thank you for using RPG Maker MZ, as always, we appreciate your support! We hope you are enjoying it so far. The latest update, Version 1.2.1, is now live with some major updates and bug fixes! Download Update Major Updates
Archived First Post
Hello RPG Makers!
Thank you for using RPG Maker MZ, as always, we appreciate your support! We hope you are enjoying it so far. The latest update, Version 1.2.1, is now live with some major updates and bug fixes!
Thank you for using RPG Maker MZ, as always, we appreciate your support! We hope you are enjoying it so far. The latest update, Version 1.2.1, is now live with some major updates and bug fixes!
- Download Update
- Windows version of NW.js has been changed from v0.51.0 to v0.48.4. This eliminates problems related to developer tool display and task management.
- EffekseerForRPGMakerMZ_Ex.js has been updated to "2021/3/6 Release."
- Fixed a bug where repeatedly opening and closing event commands, including image preview, may cause the software to terminate.
- Fixed a bug where if you remove and re-add a party member using the event command, the party member's SV graphic will not display.
- Fixed a bug where if you change an event move route from automatic to custom, it would ignore the first step of the custom route.
- Fixed a bug that multiple RPG Maker MZ instances could not be started at the same time on the Steam version.
- Fixed a bug where a warning was displayed asking for permission for the game when trying to launch from rmmzproject.
- Fixed a bug in which the scroll position of the choice window was not initialized when "Default" is set to none in "Show choices".
- Fixed a bug that would ignore the wait order written at the end of a "Show Text" text
- Fixed a bug in which the back of the head of the woman wearing goggles in the lower right of the walking graphic "People 2" does not have a goggle strap.
- Corrected the typographical error on the help page. The plugin name on the "How to use the official plugin" page was corrected from "Unique Data Loading" to "Unique Data Loader."
- Fixed a bug that pixi.js does not work properly when updated to a newer version
- Fixed a bug that audio material with a sample rate less than 22050Hz could not be played on iOS.
- Create a backup of your project or only its data and js folders. Updating can sometimes cause your project to break so this is for the safety of your hard work!
- Update your project by going to the Main Tool Bar -> Game -> Update Corescript option.
- To get the graphical updates, create a new project and copy the following files from the newly created project to your project folder:
- img/characters/People2.png
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