First off, I suck at C++ and have had some success in making a DLL but I dont know enough to make the rotated images look clean! Â I have a ton of noise when the bitmap rotates! Â I figure someone here will be more familiar with C++ and graphics so it looks way better! { "lightbox_close": "Close", "lightbox_next": "Next",
First off, I suck at C++ and have had some success in making a DLL but I dont know enough to make the rotated images look clean! Â I have a ton of noise when the bitmap rotates! Â I figure someone here will be more familiar with C++ and graphics so it looks way better!
DEMO and Sourcecode (Visual C++)
http://downloads.chaos-project.com/heretic86/LightDLL.zip
It compiles and works, sort of. Â Game crashes if it is rotated to exactly 270 degrees, not sure why, division by zero?
And yes, for the record, i do know that sprites can use angles, but the trouble is in the RPG::Cache, all images stored there are non rotated versions. Â I need the bitmap to be rotated for stretch_blt for another script Im working on...
Any advice?