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[STV] Tutorials | Teleport Scroll

BMM_Archive · July 16, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [STV] Tutorials | Teleport Scroll
  • Original author: Skotty TV
  • Original date: October 24, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/stv-tutorials-teleport-scroll.70092/
  • Source forum path: Game Development Engines > RPG Maker Tutorials > RMMV Tutorials

Summary

STV Tutorials​ Teleport Scroll​ -------------------------------------------------------------------------------------------------------------------------​  ​

Archived First Post


STV Tutorials
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Teleport Scroll
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The following tutorial will teach you how to create a Teleport Scroll
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almost like in the Diablo series.
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Step 1:
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- Rightclick anywhere on the Map where you want your Bindstone to be
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- Leftclick on "New..."
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Step 2:
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- Name your Event for example "Bindstone"
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- Rightclick at the "Contents" part and Leftclick "New..."
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Step 3:
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- Leftclick on "Control Variables..."
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- Inside the Control Variables Leftclick on "Single" (0001) ...
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Step 4:
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- Choose a Variable Number you like and name it "MapID"
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- Do the same with two other Variables and name them "X-Pos" and "Y-Pos"
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- Mark the first Variable "MapID" again then hit "Apply" and "OK"
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Step 5:
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- Under "Operand" click on "Game Data"
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- Select "Other" and click on "Map ID"
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- Hit OK, Hit OK
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Step 6:
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-Do the same as in Step 5 but now for "X-Pos" and "Y-Pos"
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-For that select "Character" and then "Map X" and "Map Y"
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It should now look like this:
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You can also put more to it like Animation and Show Text:
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Step 7:
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- Go to your "Data Base" and click on "Common Events"
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- Select a Common Event you like and give it a name
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- Rightclick at the "Contents" section and Leftclick on "New..."
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Step 8:
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- Go to Page 2 and click on "Transfer Player..."
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- Select "Designation with variables" and insert the Variables you set up in Step 6
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- Hit "OK"
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It should Now look like This:
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Step 9:
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- Go back to your "Data Base" and click on "Items"
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- Select any Item you want, name it, set Scope to None and Occasion to Menu Screen
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- Rightclick at the "Effects" section and Leftclick on "Edit..."
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Step 10:
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- Click on the Register "Other" and select "Common Event"
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- Now select the Common Event you created in Step 7 and hit "OK"
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- Done!
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If you think this was helpfull please give a like!
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Stay Cool!  BD ​

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