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*Updated* Android/iOS - Converting your project with Intel XDK / Uploading to Google Play Store

BMM Archive · July 16, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: *Updated* Android/iOS - Converting your project with Intel XDK / Uploading to Google Play Store
  • Original author: Faytless
  • Original date: October 23, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/updated-android-ios-converting-your-project-with-intel-xdk-uploading-to-google-play-store.46378/
  • Source forum path: Game Development Engines > RPG Maker Tutorials > RMMV Tutorials

Summary

RPG Maker MV Tech Demo/Benchmark with XDK Released on Google Play store Please read the description of the application Update 10/25/2015 12:15AM You can now download the tech demo by looking up my name on the google play

Archived First Post

RPG Maker MV Tech Demo/Benchmark with XDK Released on Google Play store


Please read the description of the application


https://play.google.com/store/apps/details?id=com.RPGMAKERTechDemo.tompham


Update 10/25/2015 12:15AM


You can now download the tech demo by looking up my name on the google play


Thomas W Ducpham,  or Searching for RPG Maker MV Tech Demo XDK


Update 10/24/2015 8:19AM


My Pilimary tests with CocoonJS have failed.  Even when using a bare bones project -- CocoonJS has compilation errors.  I requested for a premium account so I can test a project larger then 30mb, but I'm going to head to bed and investigate XDK tmw ( and possibly the Python method as well)


Update 10/24/2015 3:20AM


We are continueing to learn more and more about intel XDK and how it plays with RPG maker.  if your app doesn't run well now, don't worry! we're working on ways to enhance the experiance!


 This is a fairly easy way to convert your application to android.  I found that the KB in the program is a bit too complex and might scare off some of the newer people here.  This is an old method we used to use with construct that seems to work pretty well.


Video Below!



































EXAMPLE APK's

https://play.google.com/store/apps/details?id=com.RPGMAKERTechDemo.tompham




Instructions

1.  Export your game via File -- Deployment --- Android
2. Open Intel XDK and Log in
3.  Create a new project, and select either HTML/HTML Cordova
4.  Right click on www on the right side, and click Open in Explorer
5.  Keep that window open, and now find your exported file.
6. Transfer the contents of www into the www folder that intel XDK made for you
7. Emulate to test
8. Go Build, and select your platform you are building for.
9.  let this work, it will take a while then click Build App!
10.  Download your File, and save this to your phone or tablet
11.  Enable 3rd party sources on your phone and enjoy!


TIPS-  Remove any files you don't need in your project, and only upload the ones you actually use!


Links!

https://software.intel.com/en-us/intel-xdk

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