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Original Source
- Original title: KPockets Daphne XP
- Original author: kyonides
- Original date: August 30, 2021
- Source thread: https://forums.rpgmakerweb.com/threads/kpockets-daphne-xp.140007/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS Scripts (RMXP)
Summary
KPockets Daphne v.1.0.5 by Kyonides Arkanthes Introduction
Archived First Post
KPockets Daphne
v.1.0.5
by Kyonides Arkanthes
v.1.0.5
by Kyonides Arkanthes
Introduction
There was some user better known as Daphne Lijffijt that had once posted a request for a very specific limited inventory for VX Ace. Later on I decided to port it to XP.
Now it does allow the player to consume items or call common events as you would usually do.
There is a single script call but it is optional so you might not need to ever care about that.
It now features the use of a few tags that you can leave in an item's note box.
Besides you can now open the actual :book: documents or notes you might have found so far.
Keep in mind that the demo includes a mystery to be solved by Grant, its lead character. :s
Ruby:
# * Instructions * #
# - Copy and paste the script in the script editor.
# - Place a backdrop in the Graphics/Titles directory.
# - Set the value of the BACKDROP Constant to the corresponding file name.
# - Set the values of the other constants found in the KPocketsDaphne module.
# - Press any arrow to move the cursor around.
# * Script Calls * #
# You call it whenever you are about to add new documents aka papers.
# Include as many "docs" as necessary. Then use the Change Items event command.
# add_pocket_docs("sample doc", etc.)
# * Optional * #
# You only need it if you want an event to open it for you.
# The default Scene_Menu script will open it automatically.
# $scene = KPocketsDaphneScene.new
You may also need to add as many item IDs to the following Constants:
ITEMS_STACKABLE_IDS = [ID1, ID2, etc.]
ITEMS_DOCUMENT_IDS = [ID1, ID2, etc.]
ITEMS_CLIPBOARD_ID = SomeID
ITEMS_PENCIL_ID = SomeID
I do think their names are pretty descriptive.
Place graphics like icons in the Graphics/Icons directory and pictures like the cursor, the slot and fake documents in the Graphics/Pictures folder.
The Screenshots
DOWNLOAD DEMO
Terms & Conditions
Feel free to use it in any non commercial games.
Don't complain about it or I'll think you're an Alex hater!
Include me in your game credits!
Do not repost it anywhere else!
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Feel free to use it in any non commercial games. Don't complain about it or I'll think you're an Alex hater! Include me in your game credits! Do not repost it anywhere else!
Referenced Images / Attachments
Creator Claims / Removal
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