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XP[XP]New Effects at deafult battle system

BMM Archive · July 16, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [XP]New Effects at deafult battle system
  • Original author: lucasm4ker
  • Original date: July 9, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/xp-new-effects-at-deafult-battle-system.81042/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS Scripts (RMXP)

Summary

Script: (RPG.Maker.XP)Riv_bossEffect_Script Author: lucasm4ker/=riv/=riven

Archived First Post

Script:
(RPG.Maker.XP)Riv_bossEffect_Script
Author:
lucasm4ker/=riv/=riven
About:
This script changes and add features of deafult battle system of Rpg Maker XP
I suggest you to see the video preview. And acess my blog(https://lucasm4ker.wordpress.com/) for more informations or contact/support.

*Color collapse change (to all monsters)
*Add a special collapse effect to a specif monster (you make the list/choose the monsters)
*Change the audio SE when defeat a specific enemy (you make the list)
*Change the color of numbers and critical numbers (critical damage) .
*Add effect at numbers moviments

Download: Here (direct) or Here(blog)
Preview: Youtube(video)

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