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XPHeretic's Vehicles XP

BMM Archive · July 16, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Heretic's Vehicles XP
  • Original author: Heretic86
  • Original date: April 30, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/heretics-vehicles-xp.39479/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS Scripts (RMXP)

Summary

Heretic's Vehicles XP Authors: Heretic Version: 1.0 Type: Custom Movement System​Introduction

Archived First Post

Heretic's Vehicles XP
Authors: Heretic
Version: 1.0
Type: Custom Movement System
Introduction

This script allows you to use full XP RTP Style Vehicles in your game! You have FULL CONTROL over where these Vehicles can move, their Size, Embark and Disembark, everything! This script also contains two cubic craptons of features specifically designed for Vehicle Animations, such as Float, Sprite Offsets, Sprite Clipping, etc.

It is strongly recommended to fully examine the detailed Demo for more information.

(Recommended for Advanced Users ONLY!!!)


Features

  • RPG Maker XP Style Vehicles
  • Boat and Magic Carpet
  • Vehicle related Effects
  • Vehicles can be Oversized so they collide from several tiles away
  • Who am I kidding? Just grab the Demo already!

Screenshots

BoatAtSea.jpg


BoatBoarding.jpg


BoatDocking.jpg


MagicCarpet.jpg



Demo

http://downloads.chaos-project.com/heretic86/MP/HereticsVehicles.exe

This version of the Demo does not contain any Eventing to allow a Caterpillar to board a Vehicle, but the version contained within Heretic's Collection 2.0 does contain Eventing for Caterpillars.

Script

Available in the Demo.

Instructions

Place below Modular Passable (Required)
Place below Collision Optimizer (Optional)
Place below Loop Maps (Optional)
Place below Heretic's Caterpillar 2.0+ (Optional)

Required: Heretic's Restrict Tile Passages 1.0+

Recommended: Restrict Bush Passages 1.0+ (For Bush Effects simulating Water)
 

(Scripts are available at chaos-project.com and included in both Demos)

Compatibility

Not compatible with Titanic or the SS Minnow. May capsize in heavy weather....

This script is fully compatible with all other Modular Passable scripts written by Heretic.

Credits and Thanks

  • I'd like to thank Primus for Sailing the Seas of Cheese!
  • Wecoc on chaos-project.com deserves extra credit as he built both the Boat and Magic Carpet graphics for me!
[SIZE=18pt]Author's Notes[/SIZE]

This script requires Modular Passable and Restrict Tile Passages.

Restrict Tile Passages is the core of Vehicle Movement on normally Impassable Terrain such as water.

This script is strongly recommended for Advanced Users Only.

---

I will be providing support mostly on chaos-project.com as this is not my primary forum that I visit.  Please visit this thread for Support.

 

Features Mentioned

  • RPG Maker XP Style Vehicles
  • Boat and Magic Carpet
  • Vehicle related Effects
  • Vehicles can be Oversized so they collide from several tiles away
  • Who am I kidding? Just grab the Demo already!

Downloads / Referenced Files

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License / Terms Note

Credits and Thanks I'd like to thank Primus for Sailing the Seas of Cheese! Wecoc on chaos-project.com deserves extra credit as he built both the Boat and Magic Carpet graphics for me! [SIZE=18pt]Author's Notes[/SIZE]

Referenced Images / Attachments

BoatAtSea.jpg
BoatAtSea.jpg
BoatBoarding.jpg
BoatBoarding.jpg
BoatDocking.jpg
BoatDocking.jpg
MagicCarpet.jpg
MagicCarpet.jpg
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#039#rgss#script-archive

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