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MVBatch Collision Detection

BMM Archive · July 15, 2026

Imported archive listing. This topic preserves discovery details from JS Plugin Releases (RMMV) on RPG Maker Web. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Batch Collision Detection
  • Original author: chaucer
  • Original date: March 13, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/batch-collision-detection.58568/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Batch Collision Detection : v - 2.0.0 Creator : Chaucer Introduction : This plugin will allow you to check if the player or events are colliding with eachother, technically this could be done with eventing. The only difference is this can check 1 event vs multiple events, or multiple events vs multiple events, while saving you time.

Features Mentioned

  • check collision of multiple events against other events, or the player or a single event.
  • save time compared to purely eventing.

Plugin / Script Links

External archive links open with a BMMPlay warning because files are hosted by the original creator or a third-party service.

License / Terms Note

Free for commercial and non-commercial use, just don't forget to credit.

Referenced Images / Attachments

BatchCollisionExample1.png
BatchCollisionExample1.png
BatchCollisionExample2.png
BatchCollisionExample2.png
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

Downloads / Referenced Files

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