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Original Source

  • Original title: ArmorKlass VX
  • Original author: kyonides
  • Original date: January 3, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/armorklass-vx.153718/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS2 Scripts (RMVX)

Summary

ArmorKlass VX by Kyonides Arkanthes​ Introduction Change your Hero's class by changing his Body Armor!

Archived First Post

ArmorKlass VX

by Kyonides Arkanthes


Introduction

Change your Hero's class by changing his Body Armor!

Setup Process
  • You will need to define a Default Class for the Hero.
  • All body armors should be available for everybody.
    VX & ACE
  • Leave a very specific note in all of the existing body armors!
    XP
  • Set the Range of Valid Element IDs that represent all of the available Classes!

VX Script

Ruby:
# * ArmorKlass VX * #
#   Scripter : Kyonides Arkanthes
#   2023-01-02

# Change a Hero's Class by changing his Body Armor!
# You will need to define a Default Class for the Hero.
# All body armors should be available for everybody.

# * Armor Note - N stands for a Class ID.
# <class id: N>

module ArmorKlass
  REGEX = /<class id: (\d+)>/i
  DEFAULT_CLASS_ID = 1
end

class Game_Actor
  alias :kyon_armor_klass_gm_actor_ch_eq :change_equip
  alias :kyon_armor_klass_gm_actor_disc_eq :discard_equip
  def set_equip_class(equip_type, item, force=nil)
    return if force.nil? and (item.nil? or equip_type != 3)
    item.note[ArmorKlass::REGEX] unless force
    klass_id = $1 ? $1.to_i : ArmorKlass::DEFAULT_CLASS_ID
    self.class_id = klass_id if @class_id != klass_id
  end

  def change_equip(equip_type, item, test=false)
    kyon_armor_klass_gm_actor_ch_eq(equip_type, item, test)
    set_equip_class(equip_type, item) unless test
  end

  def discard_equip(item)
    kyon_armor_klass_gm_actor_disc_eq(item)
    return unless item.is_a?(RPG::Armor) and @armor2_id == item.id
    set_equip_class(2, item, true)
  end
end

Download DEMOS

Terms & Conditions

Free for use anywhere.
Just mention me in your game credits.
I really hope this won't be the only script of mine that you will include in your game project.

Downloads / Referenced Files

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License / Terms Note

Just mention me in your game credits. I really hope this won't be the only script of mine that you will include in your game project.

Creator Claims / Removal

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#039#rgss2#script-archive

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