VXChange Actor Graphics on Equip
BMM_Archive · July 16, 2026
BMM_Archive
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Change Actor Graphics on Equip
- Original author: Jeneeus Guruman
- Original date: July 5, 2012
- Source thread: https://forums.rpgmakerweb.com/threads/change-actor-graphics-on-equip.3014/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS2 Scripts (RMVX)
Summary
Change Actor Graphics on Equip Version: 1.0.1 By Jeneeus Guruman
Archived First Post
Change Actor Graphics on Equip
Version: 1.0.1
By Jeneeus Guruman
Version: 1.0.1
By Jeneeus Guruman
Introduction
This script allows to change sprite and face graphics depending on the equipped weapons or armors.
Features
- Change sprites depending on equipment.
- Change faces depending equipment.
- <span style="color: #282828">You can change the default graphics (if you don't equip anything that assigned to replace it) by Change Actor Graphic event command.
Screenshots
Equipping items not modified for graphic change.
[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Change%20Equip%20VX/Screen1.png[/IMG]
Ralph equipping Sage's Ring.
[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Change%20Equip%20VX/Screen5.png[/IMG]
Using a single-sprite file..
[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Change%20Equip%20VX/Screen4.png[/IMG]
Ralph equipping King Sword and using Multiple (8-sprite) file.
[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Change%20Equip%20VX/Screen3.png[/IMG]
[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Change%20Equip%20VX/Screen2.png[/IMG]
[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Change%20Equip%20VX/Screen1.png[/IMG]
Ralph equipping Sage's Ring.
[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Change%20Equip%20VX/Screen5.png[/IMG]
Using a single-sprite file..
[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Change%20Equip%20VX/Screen4.png[/IMG]
Ralph equipping King Sword and using Multiple (8-sprite) file.
[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Change%20Equip%20VX/Screen3.png[/IMG]
[IMG]http://i1071.photobucket.com/albums/u503/eujene_ugly/Change%20Equip%20VX/Screen2.png[/IMG]
Just insert above main and below other scripts (including other non-defaults).
Demo
Graphic Equip VX
Script
Graphic Equip VX
Known Bugs
None so far.
Author's Notes
- This script is free to use commercially or not. If commercially, you must credit me. If not, just don't claim this as your own but not crediting me is okay if you don't want to.
Features Mentioned
- Change sprites depending on equipment.
- Change faces depending equipment.
- You can change the default graphics (if you don't equip anything that assigned to replace it) by Change Actor Graphic event command.
Downloads / Referenced Files
RPG Maker Web attachments are mirrored locally when available. Other external links remain hosted by their original creator or third-party service.
- Download: Graphic Equip VX
License / Terms Note
This script is free to use commercially or not. If commercially, you must credit me. If not, just don't claim this as your own but not crediting me is okay if you don't want to.
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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