Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: [XP/ VX / VXA] New Game + Script
- Original author: SoulPour777
- Original date: August 29, 2012
- Source thread: https://forums.rpgmakerweb.com/threads/xp-vx-vxa-new-game-script.4489/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS2 Scripts (RMVX)
Summary
(Mediafire) Demo Link #2 (Dropbox) Credit and Thanks Me for the Snippet
Archived First Post
[VX] New Game + Script
Author: SoulPour777
Introduction
This is regarding a request or a topic about a new game + found here. I decided to make a snippet / script for this specific topic.
Features
Screenshots
Not needed, demo explains it all
How to Use
Demo
Credit and Thanks
Author's Notes
Regarding on using this script, this could also be configured in XP and VXA as long as you have to create a def command_newgamex on your Scene_Title. Make sure that you have to make any variable from the database as the MAP ID Holder. It would serve as the MAP ID where you have to start for your new game + mode. Follow the same script construction for all the types of makers. Credit me for the snippet.
Author: SoulPour777
Introduction
This is regarding a request or a topic about a new game + found here. I decided to make a snippet / script for this specific topic.
Features
- Creates an Alternate New Game for your game.
- Activates two or more different starting points of the character depending on the New Game chosen.
- Def Command updated.
Screenshots
Not needed, demo explains it all
How to Use
- Change your Scene_Title to the Scene_Title on the Demo.
- Create an alternate map where to start for your new game +.
- To change the variable's direction, go to your scene title and look for the def command_newgamex and change the variable 1. Variable 1's value is equal to your MAP ID.
Demo
- Demo Link #1 (Mediafire)
- Demo Link #2 (Dropbox)
Credit and Thanks
- Me for the Snippet
- RPG Maker Web for the Opportunity to post this topic
Author's Notes
Regarding on using this script, this could also be configured in XP and VXA as long as you have to create a def command_newgamex on your Scene_Title. Make sure that you have to make any variable from the database as the MAP ID Holder. It would serve as the MAP ID where you have to start for your new game + mode. Follow the same script construction for all the types of makers. Credit me for the snippet.
Features Mentioned
- Creates an Alternate New Game for your game.
- Activates two or more different starting points of the character depending on the New Game chosen.
- Def Command updated.
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Credit and Thanks Me for the Snippet RPG Maker Web for the Opportunity to post this topic Author's Notes
Creator Claims / Removal
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