Original Source
- Original title: Easy way to make land vehicle with eventing
- Original author: PussiCat
- Original date: October 12, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/easy-way-to-make-land-vehicle-with-eventing.45793/
- Source forum path: Game Development Engines > RPG Maker Tutorials > Non-Maker Specific Tutorials
Summary
Hi everyone i am not sure where to put this could you let me know thank you. Anyway here is what i wanted to share with everyone, seeing as i have noticed that many people have asked how to make land vehicles and i have only found two which i could not get to work. So using eventing i made one. I hope it is helpful. Here are some screen shots of it working, the one on the left is not on a mount.
Archived First Post
Anyway here is what i wanted to share with everyone, seeing as i have noticed that many people have asked how to make land vehicles and i have only found two which i could not get to work.
So using eventing i made one. I hope it is helpful.
Here are some screen shots of it working, the one on the left is not on a mount.
Then you create a "common event" called "Mount".
Now under the "Else" of the conditional branch add a Change actor graphic. (change only the sprite back to the original image.) under that add in a command to set the players movement speed to normal. Under that add in a command to turn the global switch - Mount off. and under that add in a command to wait 10 frames.
Lastly you want to create an event and on page one Make it a "Parallel Process", then make a conditional branch using "button is being pressed" Change the button to whatever you like. For this example i am using "Z". Directly under that add in a command to call the common event and your all done.
All you need to do is copy the "Parallel Process" event into any maps you want to use it in.
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