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2k/3 RM2K Tools - Windowed Mode

BMM Archive · July 16, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: 2k/3 RM2K Tools - Windowed Mode
  • Original author: DevRPG2k
  • Original date: June 28, 2021
  • Source thread: https://forums.rpgmakerweb.com/threads/rm2k-tools-windowed-mode.137886/
  • Source forum path: Game Development Engines > RPG Maker Tutorials > Rm2k/3 Tutorials

Summary

This is a method using a helper program, see working in this video: ​ The purpose of this tool is to be able to improve your game made in Rm2k without affecting the usage license Click to expand...

Archived First Post

This is a method using a helper program, see working in this video:

The purpose of this tool is to be able to improve your game made in Rm2k without affecting the usage license


First download the program through this link:
Password: RpgMaker2000

It only works with version 1.6 of RPG_RT.exe, so older or unlicensed versions didn't work either.

It was not enabled to work with Rm2k3, as it already has a configuration menu, but in the future I may change it.

I have tested on Windows 8/8.1 and Windows 10, still plan to test on Windows 7 and Windows XP.

If there is a virus alert or any problem, please don't run the program, take a screenshot of the error, delete the program and let me know here.

Now follows a brief tutorial of the options you can use with this program.
You should put this program inside your game folder, and instead of starting RPG_RT.exe, you should start Game.exe.

You can change the program name to the title of your game.

In standard mode the game will run in windowed mode with 2x scale (640x480). I disabled the use of 1x scaling (320x240) because the performance drops and it is practically not used by anyone

Avaviable options:
  1. Copy the game title to the Game.exe process (visible in task manager)
  2. Force the game to start in windowed mode (640x480)
    (To enable FullScreen mode, change the settings)
  3. Ignores F4, F5 and F12 keys while RPG_RT.exe screen is active
    (You can only re-enable required keys by changing settings)
  4. The game icon changes to the same as Game.exe when the game is running.
    (This does not affect the original RPG_RT.exe, change the icon in the taskbar and in process managers. You can customize the icon or disable this function)
  5. It is possible to include a logo with a transparent background.

In the future, if users show interest:
  1. Version for RPG Maker 2003
    (This will be another tool, as the player can configure this through RPG_RT.exe itself)
  2. Open source code to customize Game.exe icon
    (Tutorial with instructions on how to use the compiler to generate Game.exe. When I do that I will remove the function that uses RPG_RT.ico as it will become unnecessary)
  3. Will change Fullscreen to Windowed Mode in RPG_RT.ini to choose between the two scales
    (0 for Fullscreen; 1 for 320x240; 2 for 640x480)


Setting options in RPG_RT.ini:

Enable Function-Keys:
Enable F4 Key (Toggle Fullscreen/Windowed):
INI:
F4Enabled=1

Enable F5 Key (Window size 1x/2x):
INI:
F5Enabled=1

Enable F12 Key (Restart Game/Goto TitleScreen):
INI:
F12Enabled=1

Fullscreen Mode:
To enable full screen, if you want the player to never switch to windowed mode, just include this in the RPG_RT.ini:
INI:
Fullscreen=1

Dynamic Change Icon:
The Game.exe will dynamically replace the icon in the window and taskbar without affecting RPG_RT.exe. If you prefer to place a custom icon, just copy your own icon into the game folder and rename it to RPG_RT.ico.

If you prefer the game to have the default icon, enable in RPG_RT.ini:
INI:
Icondefault=1

Splash Image:
To make a splash image appear before starting the game place a PNG format image in the folder and rename it Splash.png. The image doesn't need to be transparent, just include the #000 color in all the points that the executable itself will make transparent. You can use 8-bit color.

Downloads / Referenced Files

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License / Terms Note

The purpose of this tool is to be able to improve your game made in Rm2k without affecting the usage license Click to expand... First download the program through this link: Rm2k-Game-Windowed

Referenced Images / Attachments

maxresdefault.jpg
maxresdefault.jpg
www.mediafire.com
www.mediafire.com
Creator Claims / Removal

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#000#rpg-maker-archive#rm2k-tutorials

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