Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Javascript Input Script
- Original author: Archeia
- Original date: January 20, 2026
- Source thread: https://forums.rpgmakerweb.com/threads/input-script.182053/
- Source forum path: Game Development Engines > Visual Novel Maker Directory > Visual Novel Maker Plugins and Extensions
Summary
Introduction A customizable text input dialog for Visual Novel Maker that allows players to enter text (names, responses, etc.) which gets stored in a game variable. Built with pure HTML/CSS. Tutorial 1. Create a new Javascript file and paste all the code inside. Make sure it's below everything but above Main.
Archived First Post
Introduction
A customizable text input dialog for Visual Novel Maker that allows players to enter text (names, responses, etc.) which gets stored in a game variable. Built with pure HTML/CSS.
Download
https://iristoid.itch.io/vnmaker
Tutorial
1. Create a new Javascript file and paste all the code inside. Make sure it's below everything but above Main.
JavaScript:
// CONFIGURATION
window.TextInputConfig = {
// Position:
// "center", "top", "bottom", "top-left", "top-right", "bottom-left", "bottom-right"
position: "center",
customX: null,
customY: null,
// Size
width: 600,
padding: 30,
// Background (leave empty to use VNM skin)
backgroundImage: "",
backgroundColor: "",
overlayColor: "rgba(0,0,0,0.5)",
// VNM Integration
useVNMSkin: true,
useVNMCursor: true,
// Fonts
fontFamily: '"Times New Roman", serif',
fontSize: 28,
fontColor: "#ffffff",
outlineColor: "#000000",
outlineWidth: 2,
// Input Field
inputBackgroundColor: "#ffffff",
inputTextColor: "#000000",
inputFontSize: 28,
inputPlaceholder: "Enter name...",
// Buttons
showButtons: true,
confirmButtonText: "Confirm",
cancelButtonText: "Cancel",
buttonFontSize: 22,
buttonTextColor: "#ffffff",
buttonBackgroundColor: "",
buttonBackgroundImage: "",
// Instructions
showInstructions: true,
instructionsText: "Press ENTER to confirm, ESC to cancel",
instructionsFontSize: 22
};
3. Use the Script Command to call!
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