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MVMPP_HighlightActiveWindow & Patch

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MPP_HighlightActiveWindow & Patch
  • Original author: ovate
  • Original date: November 4, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/mpp_highlightactivewindow-patch.86656/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

MPP_HighlightActiveWindow & Patch - 2017/09/09 Creator name: Mokusei Penguin Overview Highlights the current active window.

Archived First Post

MPP_HighlightActiveWindow & Patch - 2017/09/09

Creator name: Mokusei Penguin

Overview
Highlights the current active window.

Features
- Able to set Back Blend Color value by RGB and intensity in parameter.
- Frame Blend Color is adjustable similar to Back Blend Color. Can leave blank.
- Two Highlight Types: 0- blink (continuously) | 1- flash (fades after one time)
- With MPP_HiAcWi_Patch1.js, you're able to set which window shouldn't be highlighted through parameter.

Window
Window_TitleCommand # Title window
Window_Options # Option window
Window_Status # Status window
Window_ChoiceList # Choice window
Window_GameEnd # Game end window
Window_NameInput # Name input window
Window_SavefileList # Save file window (Save/Load)

Note: this patch does not support window classes that are added by other plugins.

Before
1kWNqKp.png


After
AKCIZz5.gif


Credit and Thanks:
Mokusei Penguin

Terms of Use- Free for commercial and non-commercial use.

License - MIT License: http://opensource.org/licenses/mit-license.php

You can download js files from the thread attachment or Dropbox link: https://www.dropbox.com/s/3tuhehx54snrbmc/MPP_HighlightActiveWindow.js?dl=1 | Patch: https://www.dropbox.com/s/dkif0d26peybvmx/MPP_HiAcWi_Patch1.js?dl=1

Source
http://woodpenguin.web.fc2.com/MV_Plugin/HighlightActiveWindow.html

Features Mentioned

  • Able to set Back Blend Color value by RGB and intensity in parameter.
  • Frame Blend Color is adjustable similar to Back Blend Color. Can leave blank.
  • Two Highlight Types: 0- blink (continuously) | 1- flash (fades after one time)
  • With MPP_HiAcWi_Patch1.js, you're able to set which window shouldn't be highlighted through parameter.
  • Window
  • Window_TitleCommand # Title window
  • Window_Options # Option window
  • Window_Status # Status window
  • Window_ChoiceList # Choice window
  • Window_GameEnd # Game end window
  • Window_NameInput # Name input window
  • Window_SavefileList # Save file window (Save/Load)
  • Note: this patch does not support window classes that are added by other plugins.
  • Before
  • "lightbox_close": "Close",
  • "lightbox_next": "Next",
  • "lightbox_previous": "Previous",
  • "lightbox_error": "The requested content cannot be loaded. Please try again later.",

Downloads / Referenced Files

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License / Terms Note

Credit and Thanks: Mokusei Penguin Terms of Use- Free for commercial and non-commercial use. License - MIT License: http://opensource.org/licenses/mit-license.php You can download js files from the thread attachment or Dropbox link: https://www.dropbox.com/s/3tuhehx54snrbmc/MPP_HighlightActiveWindow.js?dl=1 | Patch: https://www.dropbox.com/s/dkif0d26peybvmx/MPP_HiAcWi_Patch1.js?dl=1

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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