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MVSet Blendmode with Comment

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Set Blendmode with Comment
  • Original author: Dust
  • Original date: October 11, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/set-blendmode-with-comment.85572/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Hello everyone { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

Hello everyone
263a.png


In RPG Maker XP there was a very useful option to select an event's initial blend mode. It can be done in MV via move routes which isn't hugely satisfying since they always take a few frames, before they go into effect.

https://www.dropbox.com/home?preview=SetBlendModeComment.js

That's why I wrote a short and handy Plugin for free use, that allows you to set an event's blend mode with a comment:

1gMq0iH.png


Just add a comment on top (it has to be the first command on the page) with the following content:

\blend[x]
Replace x with a number corresponding to the desired blend mode (0: normal, 1: additiv, 2: multiply, 3: screen)

Hope you guys find some use for this!
263a.png

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