Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Common Events Deck
- Original author: ISC
- Original date: September 6, 2024
- Source thread: https://forums.rpgmakerweb.com/threads/common-events-deck.171708/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
Isc_CommonEventsDeck V 1.1.0 ISC Introduction This plugin allows you to draw common events that do not repeat, just as you would when drawing from a deck of cards.
Archived First Post
Isc_CommonEventsDeck V 1.1.0
ISC
Introduction
This plugin allows you to draw common events that do not repeat, just as you would when drawing from a deck of cards.
Features
It allows you to randomly draw an event from a list of events chosen by the developer, as if it were drawn from a deck of cards (in this case, common events). The event will not repeat until the "deck" is reshuffled. Several features can be customized, such as:
- Creating your own "deck" of events to draw from.
- The ability to add a new pool of events to the existing one during the game.
- The ability to add single events to existing decks during the game.
Screenshots
How to Use
- You can define all events in the initial deck by prefixing the event name with the tag <deck>.
To draw a common event from the deck, simply invoke the `plugin command: drawevent`.
- Adds a new block to the initial deck.
This command can be used during the game to add a new block of events that have the tag <deck_add> at the beginning of their name.
invoke the `plugin command: addEvents`.
- Add single events.
To add a single event to the deck, no type of tag is needed, only the related plugin command.
invoke the `plugin command: event [ID]`.
- Shuffle Common events Deck.
invoke the `plugin command: shuffleDeck`.
Parameter of plugin:
Show if you want to see a message when the deck is shuffled. Choose the type of message to display and where to display it.
Versatility: This plugin can be used for various mechanics beyond just creating a deck from which to draw. For example, you could create NPC dialogues, image extraction, or, if you're familiar with RPG Maker, you could even create random plot branches. Simply put, anything your imagination can create through common events can be included in a hypothetical deck from which to draw. Enjoy!
Possible issues with other plugins and mechanics: The plugin does not check if you have already called the common event using other methods; it only excludes the common event from the deck if the event is called through the specific plugin command (keep this in mind).
Plugin Commands / Script Calls
prefix tag:
- <deck> main deck
- <deck_add> add a new block of events
Plugin commands:
Draw event from deck: drawevent
Shuffle the deck: shuffleDeck
Add a single event to the deck: event [ID]
Add a new block of events: addEvents
Demo
The demo is an RPG Maker project where you can experiment.
Download
What you'll find is a project in RPG Maker MV. You are free to experiment directly with the demo.
ischenderun.itch.io
Terms and Credits
You can use the plugin on both commercial and non-commercial projects. Just credit: Ischenderun or ISC.
Free to use.
ISC
Introduction
This plugin allows you to draw common events that do not repeat, just as you would when drawing from a deck of cards.
Features
It allows you to randomly draw an event from a list of events chosen by the developer, as if it were drawn from a deck of cards (in this case, common events). The event will not repeat until the "deck" is reshuffled. Several features can be customized, such as:
- Creating your own "deck" of events to draw from.
- The ability to add a new pool of events to the existing one during the game.
- The ability to add single events to existing decks during the game.
Screenshots
How to Use
- You can define all events in the initial deck by prefixing the event name with the tag <deck>.
To draw a common event from the deck, simply invoke the `plugin command: drawevent`.
- Adds a new block to the initial deck.
This command can be used during the game to add a new block of events that have the tag <deck_add> at the beginning of their name.
invoke the `plugin command: addEvents`.
- Add single events.
To add a single event to the deck, no type of tag is needed, only the related plugin command.
invoke the `plugin command: event [ID]`.
- Shuffle Common events Deck.
invoke the `plugin command: shuffleDeck`.
Parameter of plugin:
Show if you want to see a message when the deck is shuffled. Choose the type of message to display and where to display it.
Versatility: This plugin can be used for various mechanics beyond just creating a deck from which to draw. For example, you could create NPC dialogues, image extraction, or, if you're familiar with RPG Maker, you could even create random plot branches. Simply put, anything your imagination can create through common events can be included in a hypothetical deck from which to draw. Enjoy!
Possible issues with other plugins and mechanics: The plugin does not check if you have already called the common event using other methods; it only excludes the common event from the deck if the event is called through the specific plugin command (keep this in mind).
Plugin Commands / Script Calls
prefix tag:
- <deck> main deck
- <deck_add> add a new block of events
Plugin commands:
Draw event from deck: drawevent
Shuffle the deck: shuffleDeck
Add a single event to the deck: event [ID]
Add a new block of events: addEvents
Demo
The demo is an RPG Maker project where you can experiment.
Download
What you'll find is a project in RPG Maker MV. You are free to experiment directly with the demo.
(rpg maker mv) Common Events Deck by Ischenderun
ischenderun.itch.io
Terms and Credits
You can use the plugin on both commercial and non-commercial projects. Just credit: Ischenderun or ISC.
Free to use.
Features Mentioned
- It allows you to randomly draw an event from a list of events chosen by the developer, as if it were drawn from a deck of cards (in this case, common events). The event will not repeat until the "deck" is reshuffled. Several features can be customized, such as:
- Creating your own "deck" of events to draw from.
- The ability to add a new pool of events to the existing one during the game.
- The ability to add single events to existing decks during the game.
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Terms and Credits You can use the plugin on both commercial and non-commercial projects. Just credit: Ischenderun or ISC. Free to use.
Referenced Images / Attachments
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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