Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Open Shops
- Original author: Mr. Trivel
- Original date: March 18, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/open-shops.58931/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
Author: Mr. Trivel Name: Open Shops Created: 2016-03-18 Version: 1.0
Archived First Post
Author: Mr. Trivel
Name: Open Shops
Created: 2016-03-18
Version: 1.0
What does it do?
This plugins allows player to open a shop for a single item instead of going into whole shop scene with multiple items. Also allows to see whether item was bought or not and set an image for it.
Video:
How to use?
Calling the shop is done via plugin commands:
OpenShops Normal [TYPE] [ID] [SHOW] - Opens shop with item to buy.
OpenShops Single [TYPE] [ID] [SWITCH_ID] [SHOW] - Opens the shop and saves if item was bought.
[TYPE] - Item Type - a, w, i: armor, weapon, item
[ID] - ID of item in database
[SWITCH_ID] - ID of switch which will be TRUE if item was sold and FALSE if it wasn't.
[SHOW] - Show number of item party has? True/False. Can be omitted.
Examples:
OpenShops Normal w 5
OpenShops Single i 133 19
OpenShops Normal a 9 true
OpenShops Single w 16 28 false
As to how to set images for items, use following tag in any item's note field:
<OpenShopImage:imageName>
Images go into img\system
NOTE: There's no space after :
Plugin: Protected download
How to download the Plugin: Click the link above, there will be a button named Raw, press Right Click -> Save As.
Terms of Use:
Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial and non-commercial projects.
Name: Open Shops
Created: 2016-03-18
Version: 1.0
What does it do?
This plugins allows player to open a shop for a single item instead of going into whole shop scene with multiple items. Also allows to see whether item was bought or not and set an image for it.
Video:
How to use?
Calling the shop is done via plugin commands:
OpenShops Normal [TYPE] [ID] [SHOW] - Opens shop with item to buy.
OpenShops Single [TYPE] [ID] [SWITCH_ID] [SHOW] - Opens the shop and saves if item was bought.
[TYPE] - Item Type - a, w, i: armor, weapon, item
[ID] - ID of item in database
[SWITCH_ID] - ID of switch which will be TRUE if item was sold and FALSE if it wasn't.
[SHOW] - Show number of item party has? True/False. Can be omitted.
Examples:
OpenShops Normal w 5
OpenShops Single i 133 19
OpenShops Normal a 9 true
OpenShops Single w 16 28 false
As to how to set images for items, use following tag in any item's note field:
<OpenShopImage:imageName>
Images go into img\system
NOTE: There's no space after :
Plugin: Protected download
How to download the Plugin: Click the link above, there will be a button named Raw, press Right Click -> Save As.
Terms of Use:
Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial and non-commercial projects.
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Terms of Use: Don't remove the header or claim that you wrote this plugin. Credit Mr. Trivel if using this plugin in your project. Free for commercial and non-commercial projects.
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
Replies (0)
No replies yet.
0
replies
1
view
Topic Summary
Loading summary...