Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: TF_LayeredMap.js You can walk around the tile!
- Original author: Tonbi
- Original date: December 18, 2018
- Source thread: https://forums.rpgmakerweb.com/threads/tf_layeredmap-js-you-can-walk-around-the-tile.103416/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
TF_LayeredMap.js 1.0.3.1 Tonbi@Tobishima-Factory Introduction Can move tile front and back like fence.
Archived First Post
TF_LayeredMap.js 1.0.3.1
Tonbi@Tobishima-Factory
Tonbi@Tobishima-Factory
Introduction
Can move tile front and back like fence.
Ideal for using tall size characters such as 'Tonbi's material factory '
That's why? see this comment.
Credits & Terms of Usage!
- (c) Tonbi@Tobishima-Factory
- Released under the MIT License.
https://github.com/tonbijp/RPGMakerMV
Features
- If you want to use a layered object. This plugin can realize without event.
- Use no terrain tag, no region tile, no plugin command.
- You can set options by the official map tool.
- Change tile behavior by no effect option at default.
- Set B-E tile to thin like a billboard.
- Set auto title A3, A4 to an upper layer.
Resources
Screenshots
A3 roof tile.Set [○] and [counter] you can move under roof.
A3 roof tile. Set [×] and [counter] you can on roof and hide roof.
A4 wall tile.Set [○] and [counter] you can move under wall.
A4 wall tile. Set [×] and [counter] you can on wall and hide wall.
B-E tile.Set [☆] and Passage (4 dir) without upper to [・] you can move like a fence.
B-E tile.Set [☆] and Passage (4 dir) upper and bottom to [・] tile behavior change like upstairs.
How to Use
If you want to tile behavior like a fence.
Step 1 Set B-E tile Passage to upper[☆].
Step 2 Set Passage (4 dir) bottom to [・].
It's easy!! to use !!
How to set up billboards.
More information to see the plugin's help.
Demo
History
[2020-06-21]
[2020-01-09] 1.0.0.0
[2019-05-03] 0.4.1.0
[2020-01-09] 1.0.0.0
- Bugfix : The effect of extending the counter did not work with UseLayeredCounterN
- and many many new function is added.
- new : BillboardPriority parameter is added.
- new : Billboards with half size collision are available.
- Bugfix : All counter pattern set billboard type.
- new : You can use layered counter.(UseLayeredCounter parameter)
- Bugfix : Error when display A2 [counter] auto tile.
- new : You can set floor 2 and 3 height to B - E tile.
- new : A3,A4 wall tile do set height automatically.
[2019-05-03] 0.4.1.0
- Bugfix : Plugin can work function for bring A3,A4 tile to upper layer at first map.
- Bugfix : Avoided the conflict with TemplateEvent.js (by Triacontane).
Other plugins
- TF_Undulation.js(You can walk stairs smooth!)
- TF_BalloonEx.js(Set the balloon location and animation to freely.)
Features Mentioned
- If you want to use a layered object. This plugin can realize without event.
- Use no terrain tag, no region tile, no plugin command.
- You can set options by the official map tool.
- Change tile behavior by no effect option at default.
- Set B-E tile to thin like a billboard.
- Set auto title A3, A4 to an upper layer.
- Resources
- Stairway and bridge tile sets.
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Credits & Terms of Usage! (c) Tonbi@Tobishima-Factory Released under the MIT License. Download
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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