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Original Source
Original title: What's the script call for returning an enemy's name?
Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
I'm using SumRndmDde's HUD Maker plugin & I'm trying to show text that returns a enemy's name based on its Enemy Index position. So far, the RMMV Script Call list shows $gameTroop.members()[enemyIndex] in reference to enemies but how do I use this to show an enemy's name based on its index? { "lightbox_close": "Close", "lightbox_next": "Next",
Archived First Post
I'm using SumRndmDde's HUD Maker plugin & I'm trying to show text that returns a enemy's name based on its Enemy Index position. So far, the RMMV Script Call list shows $gameTroop.members()[enemyIndex] in reference to enemies but how do I use this to show an enemy's name based on its index?
This is what's being used on the screen:
Code:
$gameTroop.members()[0].name()
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Local mirror:94967-f3c7521aa9d1d7d1240f201a83552915.png SHA-256: 004eadbb0df6a423b530cbffac3809f9f958656abbb3675e6dee6034036ba329 Original attachment URL: https://forums.rpgmakerweb.com/attachments/hud-maker-png.115887/
Referenced Images / Attachments
HUD Maker.png
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