What's the script call for returning an enemy's name?
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Simple enough for a child, powerful enough for a developer
I'm using SumRndmDde's HUD Maker plugin & I'm trying to show text that returns a enemy's name based on its Enemy Index position. So far, the RMMV Script Call list shows $gameTroop.members()[enemyIndex] in reference to enemies but how do I use this to show an enemy's name based on its index? { "lightbox_close": "Close", "lightbox_next": "Next",
$gameTroop.members()[0].name()
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