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Activating a distant event does not work: Bug or feature?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Activating a distant event does not work: Bug or feature?
  • Original author: Chocobo
  • Original date: June 5, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/activating-a-distant-event-does-not-work-bug-or-feature.63055/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hey there Since I haven't been around for the last few months and recently started tinkering with the RMMV again, I ran into an issue which I'm not sure of if it is a bug or intended behavior.  When I create a big map and put an event to the right that should run to the left after a switch is activated, it does not start running; it only does after I walk a few steps to the right. I think, a picture will make this a lot clearer: {

Archived First Post

Hey there


Since I haven't been around for the last few months and recently started tinkering with the RMMV again, I ran into an issue which I'm not sure of if it is a bug or intended behavior.


 When I create a big map and put an event to the right that should run to the left after a switch is activated, it does not start running; it only does after I walk a few steps to the right. I think, a picture will make this a lot clearer:


Protected download


If I put the right event more to the left, it moves as wished. The expected behavior is working in RMVX. Btw, I am running RMMV 1.2.0 here.


I guess this may be some sort of anti-lag optimization.


Is there a way around this without having to mess with the core scripts? And it is a bug or the way it should be?


Thanks in advance,


Chocobo


PS: If this issue was/is already adressed, please tell me so; I did not find a matching existing topic.

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