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Sprite change according to direction event/player interaction

BMM_Archive · July 15, 2026

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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Sprite change according to direction event/player interaction
  • Original author: AlphaOmega
  • Original date: February 4, 2022
  • Source thread: https://forums.rpgmakerweb.com/threads/sprite-change-according-to-direction-event-player-interaction.144631/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

System: MV I did try conditional branching, testing it to be sure it would even work first; and nothing. I put the switches to autorun so that it would force the game to stop too. I don't have else on the event because if it wasn't working for one facing direction it wasn't going to work for the others. That's why I wondered if maybe a script would be better in this case. I'm not sure what I'm missing for the event graphic to change depending on the set forth...

Archived First Post

System: MV

I did try conditional branching, testing it to be sure it would even work first; and nothing. I put the switches to autorun so that it would force the game to stop too. I don't have else on the event because if it wasn't working for one facing direction it wasn't going to work for the others. That's why I wondered if maybe a script would be better in this case.

I'm not sure what I'm missing for the event graphic to change depending on the set forth conditions to work right. If its a silly question then i apologize for wasting your time, but I am just stuck. TIA
1643980920916.png1643980559774.png1643980525925.png

Downloads / Referenced Files

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  • Local mirror: 194288-4bcc225a32b64aa6b8b5aad0f7c35235.png
    SHA-256: 37b6944733e38a5315b733620d333db553ea31724ec46fe243cf9cc04bf1ec01
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/1643980920916-png.215208/
  • Local mirror: 194287-38fba00984c4feff47c3fdfd8fc401ef.png
    SHA-256: 2a8abed05bf12777dbb48d90fa20a002b5ff345b2c1b31d6601c707b5afe3de1
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/1643980559774-png.215207/
  • Local mirror: 194286-d1153cbdbd1821bab2f7b92a1da04f8a.png
    SHA-256: ea238b26a2765e62e58c3d0e966d29101900f5f9b4a66f90d0f8a99577da478d
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/1643980525925-png.215206/

Referenced Images / Attachments

1643980920916.png
1643980920916.png
1643980559774.png
1643980559774.png
1643980525925.png
1643980525925.png
Creator Claims / Removal

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