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Play animation when interact with event

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Play animation when interact with event
  • Original author: soryumi
  • Original date: November 30, 2021
  • Source thread: https://forums.rpgmakerweb.com/threads/play-animation-when-interact-with-event.142606/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I have been trying for hours to figure out how to do this to no avail Basically, I want when the player Interacts with a door It will jiggle, and play a SE; I already have the animation and SE, and I've tried formatting the door as $!, $, !, and nothing worked. The door is two blocks high, so I'm not sure how to format it; I've tried just leaving it as is, but the game manger always cut it short, so as of now its cut in half,...

Archived First Post

I have been trying for hours to figure out how to do this to no avail

Basically, I want when the player Interacts with a door It will jiggle, and play a SE; I already have the animation and SE, and I've tried formatting the door as $!, $, !, and nothing worked.

The door is two blocks high, so I'm not sure how to format it; I've tried just leaving it as is, but the game manger always cut it short, so as of now its cut in half, not sure if that helps or not, would need switches to get them to line up I think?
Protected download

If anybody knows how to do this it would be super helpful, here's a picture of the character file if that helps

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Referenced Images / Attachments

!GreyDoor.png
!GreyDoor.png
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#039#rpg-maker-archive#mv-support

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