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A TV screen parallel event with more than 12 frames?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: A TV screen parallel event with more than 12 frames?
  • Original author: Mercedes90
  • Original date: October 2, 2021
  • Source thread: https://forums.rpgmakerweb.com/threads/a-tv-screen-parallel-event-with-more-than-12-frames.140959/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

​The sprite sheet TV Screen image is just an example - I will make my own frames in these.​But I wanna make it so that more than 12 frames will show up in one event. A lot more. I don't think adding more frames in one image will work out very well and the editing will only take a longer time. I've made several copies of the empty sprite sheet TV Screen (below) and added my own frames in each frame of the sprite sheet and wanted it all to...

Archived First Post

The sprite sheet TV Screen image is just an example - I will make my own frames in these.​
But I wanna make it so that more than 12 frames will show up in one event. A lot more. I don't think adding more frames in one image will work out very well and the editing will only take a longer time. I've made several copies of the empty sprite sheet TV Screen (below) and added my own frames in each frame of the sprite sheet and wanted it all to play randomly but I had no success in making more than the image to randomly show up through the Event Pages.​
Has anybody got an idea of how to do this?​
Thank you.​

12.png


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$Television A xtra tripple sized.png
$Television A xtra tripple sized.png
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