Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
Original title: Is there a way to change the contrast of a battler sprite mid-battle?
Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
It looks really cool when I drag the contrast all the way to the left using this img2pix program and I want to use a similar effect as the death animation for enemies. I don't want to make a youtube account so you'll have to mentally interpolate how it looks from these pics. How do I implement this in battle? Doesn't every sprite have a "contrast" property somewhere? If so, how would I do a smooth contrast transformation during a battle scene?
Archived First Post
It looks really cool when I drag the contrast all the way to the left using this img2pix program and I want to use a similar effect as the death animation for enemies. I don't want to make a youtube account so you'll have to mentally interpolate how it looks from these pics.
How do I implement this in battle? Doesn't every sprite have a "contrast" property somewhere? If so, how would I do a smooth contrast transformation during a battle scene?
Downloads / Referenced Files
RPG Maker Web attachments are mirrored locally when available. Other external links remain hosted by their original creator or third-party service.
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.