Is there a way to change the contrast of a battler sprite mid-battle?
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Simple enough for a child, powerful enough for a developer
It looks really cool when I drag the contrast all the way to the left using this img2pix program and I want to use a similar effect as the death animation for enemies. I don't want to make a youtube account so you'll have to mentally interpolate how it looks from these pics. How do I implement this in battle? Doesn't every sprite have a "contrast" property somewhere? If so, how would I do a smooth contrast transformation during a battle scene?
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