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Is there a way to change the contrast of a battler sprite mid-battle?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Is there a way to change the contrast of a battler sprite mid-battle?
  • Original author: Austintatious
  • Original date: August 9, 2021
  • Source thread: https://forums.rpgmakerweb.com/threads/is-there-a-way-to-change-the-contrast-of-a-battler-sprite-mid-battle.139425/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

It looks really cool when I drag the contrast all the way to the left using this img2pix program and I want to use a similar effect as the death animation for enemies. I don't want to make a youtube account so you'll have to mentally interpolate how it looks from these pics. How do I implement this in battle? Doesn't every sprite have a "contrast" property somewhere? If so, how would I do a smooth contrast transformation during a battle scene?

Archived First Post

It looks really cool when I drag the contrast all the way to the left using this img2pix program and I want to use a similar effect as the death animation for enemies. I don't want to make a youtube account so you'll have to mentally interpolate how it looks from these pics.

How do I implement this in battle? Doesn't every sprite have a "contrast" property somewhere? If so, how would I do a smooth contrast transformation during a battle scene?

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