Hey guys, I made a script that let you use notetags to determine the damage/regen done by a state (instead of being always a percentage of the target's max hp/mp/tp). Link: http://www.mediafire.com/download/nj5x5r6wjq4of42/CustomStateDamage.js (fixed state removal bug & save bug) Guide on how to use in the script description. Example: a.atk*4 - b.def*2 A state with this in the note box will deal 4x the attack of who applied it reduced by 2x the defense of the target (same rules as the skill damage box).
Hey guys, I made a script that let you use notetags to determine the damage/regen done by a state (instead of being always a percentage of the target's max hp/mp/tp).
Link: http://www.mediafire.com/download/nj5x5r6wjq4of42/CustomStateDamage.js (fixed state removal bug & save bug)
Guide on how to use in the script description.
Example:
<hpd 2>
a.atk*4 - b.def*2
</hpd>
A state with this in the note box will deal 4x the attack of who applied it reduced by 2x the defense of the target (same rules as the skill damage box).