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Original Source
- Original title: ♪♫ It's A Self-Playing Piano! (Pianola) ♪♫
- Original author: ozubon
- Original date: April 13, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/its-a-self-playing-piano-pianola.120116/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
ozu_Pianola.js 1.3 by ozubon Introduction This silly plugin attempts to create procedural music based on music theory.
Archived First Post
ozu_Pianola.js 1.3
by ozubon
Introduction
This silly plugin attempts to create procedural music based on music theory.
The pianola creates a song for itself, with varying length, scale, key, chords and fullness. When it's done playing its song it will make a new one. And a new one. Forever.
Maybe use it for the piano player at the inn, for ambient adventure music or a haunted piano?
It's entirely a sound plugin but why not show it off with a piano dance:
How to use
To make a pianola you need a parallel event.
Step 1: Add a Wait to the event, this adjusts the tempo of the pianola.
The Wait defines how long a quarter note should be.
So Wait set to 30 roughly translates to 120 bpm (allegro moderato), a very popular tempo.
The longer the Wait the slower the music. If you're unsure, set Wait to 30.
Without a Wait it will be a confused, cloudy and loud ooze of sound.
Step 2: Use script call and enter pianola()
That's it! The event will now play the piano!
Bonus: You can define a max volume, for example 50, like this: pianola(50)
How to install
Move the included audio files to your audio/se folder.
Put ozu_Pianola.js in your plugins folder and load it in the plugin manager as usual!
Terms of use
Credit me
creativecommons.org
Free to use even commercially. If you want to publish an edit or include it in a plugin pack you must distribute it with the same terms of use.
Plugin
Credit
ozubon
by ozubon
Introduction
This silly plugin attempts to create procedural music based on music theory.
The pianola creates a song for itself, with varying length, scale, key, chords and fullness. When it's done playing its song it will make a new one. And a new one. Forever.
Maybe use it for the piano player at the inn, for ambient adventure music or a haunted piano?
It's entirely a sound plugin but why not show it off with a piano dance:
How to use
To make a pianola you need a parallel event.
Step 1: Add a Wait to the event, this adjusts the tempo of the pianola.
The Wait defines how long a quarter note should be.
So Wait set to 30 roughly translates to 120 bpm (allegro moderato), a very popular tempo.
The longer the Wait the slower the music. If you're unsure, set Wait to 30.
Without a Wait it will be a confused, cloudy and loud ooze of sound.
Step 2: Use script call and enter pianola()
That's it! The event will now play the piano!
Bonus: You can define a max volume, for example 50, like this: pianola(50)
How to install
Move the included audio files to your audio/se folder.
Put ozu_Pianola.js in your plugins folder and load it in the plugin manager as usual!
Terms of use
Credit me
Deed - Attribution-ShareAlike 4.0 International - Creative Commons
Plugin
https://github.com/ozubon/tidbits/raw/master/ozu_Pianola.zip
Credit
ozubon
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Terms of use Credit me Deed - Attribution-ShareAlike 4.0 International - Creative Commons creativecommons.org
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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