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Converting my sandbox to pluggin

BMM_Archive · July 15, 2026

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Original Source

  • Original title: Converting my sandbox to pluggin
  • Original author: XGuarden
  • Original date: July 4, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/converting-my-sandbox-to-pluggin.64719/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

I curently have a sansbox, it's an objet that we can push on the map and have different property. It's working but I start tinking that will be bettle if I convert it to pluggin. Basicly it's a box that we cna push on the floor.  When I push it I move with it too, but if the box is on a ice floor that push the objet without moving in same time.

Archived First Post

I curently have a sansbox, it's an objet that we can push on the map and have different property.


It's working but I start tinking that will be bettle if I convert it to pluggin.


Basicly it's a box that we cna push on the floor. 


When I push it I move with it too, but if the box is on a ice floor that push the objet without moving in same time.


Ice floor is designed by a specific terrainid or regionid(regionid not programmed yet)


It's also play a sound.


The sandbox can also be use for activate switch on the floor. These switch are designed with a specific regionID or terraintag(terraintag not coded yet).


Like you can see in the code, if the user push the sand box on the regionID 255, that will inscrase a variable by one and if removed that will decrease variable by one.


In my current code, I did't put anything for detect if when the objet move on ice if he enconter a switch on floor(region id 255) because I don't think I will need it.


Finally he have a tag that help other script to detect that this objet can protect from projective, but I don't think it's need to be a part of a script because it's can be added to the even directly.


If you think that I must not ask for this in a pluggin just tell me and why, I lvoe to have opinion of everybody =:0)

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    SHA-256: 04d0fe6e8cdd267cf986f5b2eda7f0e9684df657353ba1e30422ee0f784c2e0d
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/b-png.41999/
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