Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
Original title: Equipment Learning - No AP upon knockout
Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
Hello all! So I am using Moogle_X 's brilliant 'Equipment Learning' Plugin and it's working great BUT It is still giving out AP to a knocked out actor...
Archived First Post
Hello all!
So I am using Moogle_X 's brilliant 'Equipment Learning' Plugin and it's working great
It is still giving out AP to a knocked out actor...
Anyone have any idea how I can stop this please? I can't figure out how to create a sp-parameter for the knockout state or a notetag I can use to stop the AP being distributed.
Thanks to anyone who can help!
Downloads / Referenced Files
RPG Maker Web attachments are mirrored locally when available. Other external links remain hosted by their original creator or third-party service.
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.