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Battle Event - Length of turn for limit break

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Battle Event - Length of turn for limit break
  • Original author: ViviCJ
  • Original date: June 6, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/battle-event-length-of-turn-for-limit-break.63113/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hi there! So I am trying to create a limit break system using TP on RPG MAKER MV, However, Whilst using Yanfly's ATB/CTB plugin, my battle event can't seem to tell when it is the end of Actor 1's turn... Let me explain:

Archived First Post

Hi there!


So I am trying to create a limit break system using TP on RPG MAKER MV,


However,


Whilst using Yanfly's ATB/CTB plugin, my battle event can't seem to tell when it is the end of Actor 1's turn... Let me explain:


When Actor 1's TP is = to 100, his attack command is hidden and replaced by 'Trance.' But in many cases, this does not happen on Actor 1's next turn BUT until Actor 1's turn after that.


This tells me the coding is working BUT the battle event isn't correctly identifying when it's Actor 1's next go...


I have the battle event to 'turn' so it checks on each turn.


Any help would be hugely appreciated!

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