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Passive skill that powerUP near skills

BMM_Archive · July 15, 2026

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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Passive skill that powerUP near skills
  • Original author: Raystorm7
  • Original date: June 2, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/passive-skill-that-powerup-near-skills.62837/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hello! I would like to do a passive skills that power up damage or something else, of the near skill. For example i've this: {

Archived First Post

Hello!


I would like to do a passive skills that power up damage or something else, of the near skill.


For example i've this:


Screen Shot 2016-06-02 at 11.54.12.png


So the "passive atk" must be power up the damages of "fire" skill.


I've seen "actor.battleSkills()" of yep plugins "Equip battle skill" that must be use in lunatic mode but I cannot make this works >,<


In the js console I've see this function: "$gameActors._data[ i ].battleSkills();" but again I don't know where I can use it >,<


I think that I can get the index (the position) of the skill that i would like to power up, and then modify the damage formula, but I don't know how to do this :'(.


 


Can anyone help me please?


 


Thanks a lot!

Downloads / Referenced Files

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  • Local mirror: 23434-897e736c30515356c356fe2a8ad20317.png
    SHA-256: 0bf1e5d49ac851ee852bf0276259a57e7dfdb316e10b3557f434a5fe7e32c010
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/screen-shot-2016-06-02-at-11-54-12-png.39223/

Referenced Images / Attachments

Screen Shot 2016-06-02 at 11.54.12.png
Screen Shot 2016-06-02 at 11.54.12.png
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