Hello everyone, while I was playing around with a new fan project of mine, I stumbled upon a problem concerning the max width of a battlers sprite sheet. Everything works great with normal sheets, but when I try to exceed 16384px (85 animations on this one) the sprite shows up as a black square. I do not think that this is a problem inside the script but some kind of engine limitation. Now the question is, can I get  around this, or should I cut down a part of the animation instead?
Hello everyone, while I was playing around with a new fan project of mine, I stumbled upon a problem concerning the max width of a battlers sprite sheet.
Everything works great with normal sheets, but when I try to exceed 16384px (85 animations on this one) the sprite shows up as a black square.
I do not think that this is a problem inside the script but some kind of engine limitation.
Now the question is, can I get  around this, or should I cut down a part of the animation instead?