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RMMV Slight problem while using Yami Engine Plugin: Sideview Enhancement

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: RMMV Slight problem while using Yami Engine Plugin: Sideview Enhancement
  • Original author: kaze01
  • Original date: May 18, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/rmmv-slight-problem-while-using-yami-engine-plugin-sideview-enhancement.62036/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hello everyone, while I was playing around with a new fan project of mine, I stumbled upon a problem concerning the max width of a battlers sprite sheet. Everything works great with normal sheets, but when I try to exceed 16384px (85 animations on this one) the sprite shows up as a black square. I do not think that this is a problem inside the script but some kind of engine limitation. Now the question is, can I get  around this, or should I cut down a part of the animation instead?

Archived First Post

Hello everyone, while I was playing around with a new fan project of mine, I stumbled upon a problem concerning the max width of a battlers sprite sheet.


Everything works great with normal sheets, but when I try to exceed 16384px (85 animations on this one) the sprite shows up as a black square.


I do not think that this is a problem inside the script but some kind of engine limitation.


Now the question is, can I get  around this, or should I cut down a part of the animation instead?

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problem.png
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#rpg-maker-archive#js-support

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