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Ally Target Name and Value Squashing

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Ally Target Name and Value Squashing
  • Original author: Catog
  • Original date: April 24, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/ally-target-name-and-value-squashing.60856/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hey there! I've edited the size of the information/target selection menu to fit in with a custom picture-based screen, all done with MOG Battle HUD. Everything works fine, except for this one problem when I try to heal: { "lightbox_close": "Close",

Archived First Post

Hey there!


I've edited the size of the information/target selection menu to fit in with a custom picture-based screen, all done with MOG Battle HUD. Everything works fine, except for this one problem when I try to heal:


Protected download


Now, I assume it would be a case of editing the length of the gauges to stop that "MP" being overlapped by the "100" But I'm stumped on how to change the spacing between the name text ("Lancon") and the HP. Any ideas?


- Catog

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Squashing.PNG
Squashing.PNG
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#039#rpg-maker-archive#js-support

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