Creating dialogue script-wise
BMM_Archive · July 15, 2026
Original Source
- Original title: Creating dialogue script-wise
- Original author: Dreamsavior
- Original date: April 30, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/creating-dialogue-script-wise.61153/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
Hello, I tried to create a dialogue using script instead of using "Show Text" feature in GUI. This is needed in my project to create random dialogue that depend on certain stats and variable. So I tried to use series of scripts call method ... but i the results is nothing like in my mind. This is expected result:
Archived First Post
I tried to create a dialogue using script instead of using "Show Text" feature in GUI. This is needed in my project to create random dialogue that depend on certain stats and variable.
So I tried to use series of scripts call method ... but i the results is nothing like in my mind.
This is expected result:
This is the script that I use in hope to achieve that :

$gameMessage.setFaceImage("Actor1", 0);
$gameMessage.setBackground(0);
$gameMessage.setPositionType(2);
$gameMessage.add("Text at bottom");
$gameMessage.newPage();
$gameMessage.setFaceImage("Actor1", 1);
$gameMessage.setBackground(0);
$gameMessage.setPositionType(0);
$gameMessage.add("Text at top");
... but ...unexpectedly ... this is the actual result of that script call :
Please help, Where did i do wrong?
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