Original Source
- Original title: Yanfly Battle Action Sequence Animation Question
- Original author: XENOTRON
- Original date: February 27, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/yanfly-battle-action-sequence-animation-question.57591/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
Hey all, I'm a total noob when it comes to RPG Maker MV, but I've been having fun learning things and testing things out. I'm trying to get this skill working where the user shoots three random enemies, so I set it up in the database as you can see in the picture below. The skill randomly selects enemies, plays the special animation, and deals damage correctly, but my character's hands aren't holding the gun for the skill animation. The character has the gun appear in front of him for...
Archived First Post
I'm trying to get this skill working where the user shoots three random enemies, so I set it up in the database as you can see in the picture below. The skill randomly selects enemies, plays the special animation, and deals damage correctly, but my character's hands aren't holding the gun for the skill animation. The character has the gun appear in front of him for the first attack and then for the next two attacks, he goes through the skill animation without the gun; he just holds his hands palms facing out.
Is there a way to get the character to hold the gun for each of the 3 shots and have his hands perform the correct animation? Any help would be appreciated. Thanks in advance.
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