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Need help getting Mog's BattleHud 16:9.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Need help getting Mog's BattleHud 16:9.
  • Original author: ShenonReduxZ
  • Original date: February 24, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/need-help-getting-mogs-battlehud-16-9.57445/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

I'm trying to get Mog's Battlehud script to work with a 16:9 aspect ratio, currently I moved the Names of the characters to be positioned near the bottom right, I'm now however trying to to scale HUD information and the border to fit 16:9 but when I think im scaling it with the options in battlehud or Yanfly's editor.. this happens. Spoiler { "lightbox_close": "Close",

Archived First Post

I'm trying to get Mog's Battlehud script to work with a 16:9 aspect ratio, currently I moved the Names of the characters to be positioned near the bottom right, I'm now however trying to to scale HUD information and the border to fit 16:9 but when I think im scaling it with the options in battlehud or Yanfly's editor.. this happens.

3f15aeac47.jpg



Notice that even the standard yellow border is still fixed with MV's standard resolution, even the battle commands follows the trend.


I'm confused on what i'm altering. I'm hoping that someone has experience with Mog's battlehud and knows how to get it 16:9. I've seen fixes for this in the past, but havent read anything too fix them, hah.


The attachment has the following two plugins i'm messing around with and the assets needed to make this function if anyone wants to try and work this out aswell with me.
Thanks!


~ Koenji

View attachment plugins.rar

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