public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

AutoLoad Last Save at Boot? (Not A Function??)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: AutoLoad Last Save at Boot? (Not A Function??)
  • Original author: K. B. Miller
  • Original date: January 9, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/autoload-last-save-at-boot-not-a-function.54633/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hiya, everyone! ^^ Now that I've upgraded to MV, I thought it's finally time to create a forum account and talk to you all! Being a hobbyist, MV kinda threw me a loop with the plugins and the disappearing Resource Manager and whatever, but it's nothing I can't learn to deal with. I'm not used to writing my own scripts, but I can read them and edit where they need it in a pinch. Attached is the order my plugins are installed. I've tried a few combinations, but the AutoLoad...

Archived First Post

Hiya, everyone! ^^ Now that I've upgraded to MV, I thought it's finally time to create a forum account and talk to you all!

Being a hobbyist, MV kinda threw me a loop with the plugins and the disappearing Resource Manager and whatever, but it's nothing I can't learn to deal with. I'm not used to writing my own scripts, but I can read them and edit where they need it in a pinch.

Attached is the order my plugins are installed. I've tried a few combinations, but the AutoLoad isn't working.

Protected download

I'm making a horror game, and when it comes to the game's style, I thought that things such as having to manually save and the default title screen would get in the way, so I went about making my own and finding work-arounds. 8Direction and SkipTitle plugins work perfectly.

- Now the problem/request/whatever. I use 2 plugins to get around the save feature: OrangeAutoSave by Hudell and AutoloadGame by Jeremy Kahn. - 

It appears AutoSave works fine, but Autoload doesn't deliver. I'm not exactly sure how they interact, or if it doesn't do what I thought it's suppose to.

The plan is to have the game autosave every time the player is transferred to a different map using Hudell's plugin, then if the game is exited, Jeremy's plugin is suppose to kick in during boot and load the last autosave. Unfortunately, even though it seems to be autosaving fine, exiting the game and going back in only restarts the whole game instead of loading at the autosave. I'm not sure if it's something I'm doing or if it has something to do with Jeremy's plugin. If it's something not related to the plugins, I'll happily include a copy of my 'game'. It's not really a game yet... I've barely got the ball rolling, lol. Once this problem is solved, I can get to the nitty gritty and actually start making it.

I'm a bit of a noob when it comes to JScript, so I hope you bare with me! ^^; Thanks!

EDIT: New "not a function" problem. See post below. Can't find a solution.

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

Referenced Images / Attachments

help1.jpg
help1.jpg
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#039#rpg-maker-archive#js-support

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar