Hi! Finished my game and I can get it to work on iPhone, Android and regular Mac/Windows, but I haven't been so lucky with browser. I've uploaded the files, but when I try to play the game I get an error. On Chrome, I get:
Hi!
Finished my game and I can get it to work on iPhone, Android and regular Mac/Windows, but I haven't been so lucky with browser.
I've uploaded the files, but when I try to play the game I get an error.
On Chrome, I get:
InvalidStateErrorÂ
Failed to execute 'drawImage' on 'CanvasRenderingContext2D': The HTMLImageElement provided is in the 'broken' state.
And on Firefox, I get:
UnknownError
[Exception... "Component is not available" nsresult: "0x80040111 (NS_ERROR_NOT_AVAILABLE)" location: "JS frame ::
https://dl.dropboxusercontent.com/u/31246357/js/rpg_core.js :: Graphics._paintUpperCanvas :: line 1833" data: no]
The Firefox error window points me to line 1833 in the rpg_core file. That line says "context.drawImage(this._loadingImage, dx, dy);"
I've tried reading about the Chrome error and it pointed me to these lines in pixi: Â Â Â
// new Image() breaks tex loading in some versions of Chrome.
    // See
https://code.google.com/p/chromium/issues/detail?id=238071
    var image = new Image();//document.createElement('img');
    if (crossorigin)
    {
      image.crossOrigin = '';
    }
Â
The problem is that I have no idea what the actual problem is. I guess the "document" line is wrong, or that the images isn't loaded when the game boots up. But I really have no idea.Â
This could be an easy fix, I don't know, but I would
really appreciate all the help I can get.Â
Â
Thank you so much!Â
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Also, this problem might not be related to "javascript/plugin support", but I figured the thread was best fitted here.Â