MVQuest Log
BMM_Archive · July 15, 2026
BMM_Archive
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Quest Log
- Original author: Mr. Trivel
- Original date: May 3, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/quest-log.61304/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
Name: Quest Log Version: 1.0a Author: Mr. Trivel Created: 2016-05-03
Archived First Post
Name: Quest Log
Version: 1.0a
Author: Mr. Trivel
Created: 2016-05-03
What does it do?
Tracks quests, awards players for completing them.
Video:
How to use?
To manage quests ingame use script calls or plugin commands.
Plugin Commands:
QuestLog Start ID - Starts quest
QuestLog Advance ID - Advances quest by a single step
QuestLog SetStep ID STEP - Sets quest to a specific step
QuestLog Finish ID - Finishes quest and gives rewards
QuestLog Fail ID - Fails a quest
QuestLog Enter - Enters quest log scene
Script Calls:
$gameSystem.getQuestStep(id) - returns step number of a quest
$gameSystem.isQuestStarted(id) - returns true/false is quest started
$gameSystem.isQuestFinished(id) - returns true/false is quest finished
$gameSystem.isQuestFailed(id) - returns true/false is quest failed
See how to set up quests in help documentation of the plugin in Plugin Manager.
I highly recommend downloading and seeing how the quest file is set up in the demo below
Plugin(v1.0a): <Link: Github>
How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.
Demo(v1.0): <Link: Mediafire>
Terms of Use:
Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for non-commercial projects.
For commercial use contact Mr. Trivel.
Version: 1.0a
Author: Mr. Trivel
Created: 2016-05-03
What does it do?
Tracks quests, awards players for completing them.
Video:
How to use?
To manage quests ingame use script calls or plugin commands.
Plugin Commands:
QuestLog Start ID - Starts quest
QuestLog Advance ID - Advances quest by a single step
QuestLog SetStep ID STEP - Sets quest to a specific step
QuestLog Finish ID - Finishes quest and gives rewards
QuestLog Fail ID - Fails a quest
QuestLog Enter - Enters quest log scene
Script Calls:
$gameSystem.getQuestStep(id) - returns step number of a quest
$gameSystem.isQuestStarted(id) - returns true/false is quest started
$gameSystem.isQuestFinished(id) - returns true/false is quest finished
$gameSystem.isQuestFailed(id) - returns true/false is quest failed
See how to set up quests in help documentation of the plugin in Plugin Manager.
I highly recommend downloading and seeing how the quest file is set up in the demo below
Plugin(v1.0a): <Link: Github>
How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.
Demo(v1.0): <Link: Mediafire>
Terms of Use:
Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for non-commercial projects.
For commercial use contact Mr. Trivel.
Downloads / Referenced Files
RPG Maker Web attachments are mirrored locally when available. Other external links remain hosted by their original creator or third-party service.
- Source: https://github.com/Trivel/RMMV/blob/master/MrTS_QuestLog.js
- Download: https://www.mediafire.com/?824f76s0450ccbr
License / Terms Note
Terms of Use: Don't remove the header or claim that you wrote this plugin. Credit Mr. Trivel if using this plugin in your project. Free for non-commercial projects.
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
Replies (0)
No replies yet.
0
replies
28
views
Topic Summary
Loading summary...